Wednesday, 29 October 2014

Editing


War Soundtrack

Once we had learnt about sound, we had to create a soundtrack related to a war scene and to give the experience of being in the war and what it might be like for soldiers to be in the trenches. 

I did this by using a range of different sounds from the Sound Bible and some of our own sounds that we have created, which helped to create a realistic war environment.

In the soundtrack we used a range of different sounds that some faded into each other, some used on their own and some overlapping each other. Also, the different sounds were put at different volumes to emphasis some more important sounds than others or to highlight the distant from where the sound is happening.

I used a range of different sounds to help create this effect such as a grenade which faded in and out of the scene, walking to show a solider in a muddy and gravel environment to show what the trenches might have been like, screams of soldiers getting hurt, helicopters circling the area in the sky above them as they are fighting, gun fires and a pump shotgun which were shot at range of times to highlight lots of action, danger and risks that war can have. Also, there was dialogue added to give a sense of realism and a heartbeat effect to suggest the bravery and tension within a soldier. Overall, these sound effects were put together to give the audience a sense of what a soldier may experience within the trenches.

This is the finished war scene soundtrack:


Sound - James Bond: Casino Royale fight scene

We started looking at sound and how it works, sound is an important part of filming as it is 70% of the film is made up of sound. Sound is made up of digetic and non-digetic sound.

Diegetic sound is sound that comes directly from within the scene, either from an actor or an object that you can hear where the sound has come from. These include, for example:
  • Dialogue
  • Footsteps
  • Gun shots
  • Radio/Tv
  • Car engine
Non-Diegetic sound is sound that has been added into the scene and has been edited after the filming has happened or to emphasis a noise from an object. It is sound that we do not see and it is in the background. These include, for example: 
  • Background music
  • Voice over
  • A sword being taking out of its case
We looked at a James Bond: Casino Royale stairwell fight scene which is shown below:




In this clip we found a range of sounds within the scene. These include diegetic sound which included: 
  • Dialogue
  • Glass smashing
  • Footsteps
  • Breathing
  • Gun shots
  • Getting hit against the wall
  • Kissing
  • Door opening and closing
and non-diegetic sound which included:
  • Music in the lift
  • Background music
  • Noise as the knife was being revealed
There are also sound effects and ambient sounds that can be used within a scene which gives a sense of realism and helps the audience to understand what is going on, it is effective as they add to the action within the scene. This is helped by the synchronous sound which helps to match the sounds accurately to what object that they have come from, in the scene above this was used to match the sound to the knife as it got pulled out of its case.

Finished Movie - 'Lego' Movie

After we created the storyboard we created the final clip with a series of different camera shots with a character giving another character some bad news from the initial ideas from the storyboard.

In our movie we created we did a range of shots such as: 
  • An establishing shot to set the scene of the clip, which is shown of the garden.
  • Medium Shot- this highlighted that they were having a conversation and to show that they were sat opposite each other.
  • Reverse Shot- A reverse shot was used on both of the characters to show tension and the emotions of their faces when the news was being given, this was also done by using the 180 degree rule.
  • Extreme Close Up- this was mainly to focus on the mans shot of his face before and after the girl had told him the bad news that she is pregnant, this could show tension and a build up.
  • High Angle- this angle was used to show the lack of power with the character.
  • Wide shot- the wide shot showed the lego man slowly falling over with the environment behind him
  • Birds Eye View- to show the lego man when he had fallen over to give a dramatic effect.
  • Low Angle- this was used to show the lego woman looking over the man to show that she has a higher power over the man.
  • Reverse Shot- this was of the two characters talking to each other, they were used to show the emotions on each of the characters faces and highlights who each character is talking to. Also, this was shown when the woman was walking away from the scene giving a eye level shot in the camera as she left.
  • Long Shot- a long shot was used when the lego woman walked away from the scene which was also emphasised by a reverse shot.
This is the final edit of our lego film:


This created the affect that the man was scared and panicked that he got his friend pregnant, to emphasise his emotions. Also, when we were making the clip we decided to add extra shots, which included the wide shot/side view of the character within the environment, which wasn't originally on the storyboard. We also added a birds eye view of the lego woman looking over the lego male after her had passed out. 

Our storyboard gave us an overall idea on what to put into our film, so we decided to add these extra shots to make the scene run better and to make the story line more obvious. 




Tuesday, 21 October 2014

Storyboard

This is the storyboard which we have created and brainstormed ideas that we could use for our movie on using different shots for a character to give another character some bad news.



Our storyboards were an outline to what we may create, as this may change onces we actually take the pictures due to idea changes or if a certain shot doesn't work.

Tuesday, 23 September 2014

Analysis of Camera Shots in Movie Clips

Firstly, in this lesson we had a range of different camera shots in photo form and we had to see if we could identify them and put them into a logical order than we think is correct from a scene in ET. Secondly, we analysed two different movie clips: James Bond: Casino Royale and Superman Returns. We analysed the different camera shots that were used and why they were chosen.


1. James Bond: Casino Royale



In this clip there was lots of different camera shots used as it was a very action and adventure based scene. Some of the camera shots included were:
  • ES- an establishing shot was used in this scene to make the viewers aware of the environment that they are in
  • BEV- this was used for explosion of the fire to show that they were vulnerable as the explosion is happening right infront of the viewers eye. This gives a sense of danger and makes the scene more intense.
  • RA- this shot was used to introduce the charater and to show that he was hiding, this shot then turned around to show what he was looking at to emphasise that something was about to happen and made it more exciting.
  • LA- a low angle shot was used to show the characters on a crain which was to emphasise the height at which they were at which also gives a dramatic and danger affect to the viewers.
2. Superman Returns



In this second clip there was also a range of camera shots used but in different ways to the James Bond clip, it was more relaxed and was based in a conversation between two people. Some of the camera shots used were: 
  • ES- similar to the James Bond clip, an establishing shot was used to introduce the scene but in a more relaxed setting.
  • RA- a reverse shot was used to show the reaction of the women from what the man was saying to her. This camera shot was then used to show the reaction of the man, to show the audience the characters point of view. This built up a sense of tension and worry about the fact that she loves Superman.
  • A camera movement was used by slowly zooming in to the conversation of the man and women to emphasise the tension in the room and to show the specific emotions on the womens face, but also to highlight that it was a private and personal conversation.
  • A close up was also used to focus on Spiderman to show the emotions on his face and know what he is looking at a reverse shot was also again used. 
To conclude, both of these movie clips had a range of different shots used in them, each clip had similar shots that were used in different ways. It shows that the use of camera shots can help to set the scene at atmosphere and can excite the audience if they are used correctly.